Jedi academy mods batman
Also, animation speed and movement speed of Is that You can't regenerate force power and that you have to remain stationary.Īll sabers now kill in one, But the blocking of each saber has been increased dramatically to compensate. The advantages of this type of deflecting is that after the intial deflection, it dosn't leave you open like it normally does. Will remember deflecting took timing, it is the exact same approach as that, However your defence level will determine the chance of it deflecting. If anyone has played star wars jedi power battles, Then you This also can be used to deflect incoming projectiles. The direction keys ( Left, Right, Forward, Bk + right, Bk + Left) to block in a certain direction. In the direction you want it to block (it can block all but red style, but red style has been removed). Manual Blocking/Deflection: Simply hold the button �Use� to block, move the mouse Running makes it even harder to block them (face your saber in the way of theirs) You can't simply run in slashing, as the enemy come out with some very shortĪnd quick slashes, that catch you off guard. Skill is required to effectivly beat opponents, timing shots into weak spots. Staff: Well, I'll be working on staff in the next version, but atm, It simplys rips through defense and kills :P Yellow: Used to reach behind defenses, However weak and slow swings make this style rather open to most attacksĭuals: Extremly slow swings, But Powerful blocking and offensive capabilities ( Can reach behind the enemy saber ) It is best used in deflecting projectiles Foward kick takes longer to do than side kicksīut back kick is faster than side kicks (But obviously they leave you open more) Get up speeds are ALOT faster, so once you kick them down, you need to act fastīlue: Mostly used in duels for defense (short knockback) It's short and slow swings can catch out oppenents. New sounds: I recorded new sounds from the Episode III DvD, For example, all sith now have the Count dooku activation sound.īalance: Things like animation speeds have changed, to make it alot more balanced and difficult, for example. Removed most acrobatics from sith (Same again, to stop easy kills as it leaves them open)ĭifficulty: On the first level (Yavin) To select your difficulty, simply type 'exec easy' 'exec medium' 'exec hard' 'exec vhard' in the consle. Strong style removed (Simply brakes through defenses and kills in one, In the next version, I will reanimate Red.Īdded Kick to the player ( I removed it from the enemys as it leaves the character open and they kept dieing -.-) Kick bug, (kicking an enemy with a saber will sometimes damage them to 1 hp.).ğew animation bugs, (mainly Blocking ones).New Varied Difficulties ( A lot harder ).I�ve added a few features that make Single player feel more like the movies.
Jedi academy mods batman mod#
INSTALLATION: Simply Put the folder Saber_realism and the Saber_realism.bat in c:/Program Files/ Star wars Jedi knight Academy/ gamedata Then double-click the bat file to playĭESCRIPTION: Well, what this mod generally does is give that feel that you never got during playing Single player. OJP Enhanced under gamedata/Saber Realism/Docs I however did not use all of the stuff, I simply used the saber flare. OJP Enhanced � I used the open source effects for the saber flare -Readme included for